Lua API
  • 🔎Overview
  • Getting started
    • 🚀Creating scripts
    • 📓Metadata
    • ☎ïļCallbacks
    • 🧠Examples
    • 🌐Useful resources
  • Documentation
    • ⚙ïļNamespaces
      • ðŸ–ĨïļGui
      • ✏ïļRender
      • 🏎ïļEngine
      • ðŸ”ĒMath
      • ⚙ïļUtilities
      • 🙎Entities
      • 📖Database
      • ðŸ–ąïļInput
      • 🌌Panorama
      • ðŸŠķMaterials
      • 📂Filesystem
      • 🗃ïļZip
    • ⚙ïļInstances
      • ⚙ïļGlobal Vars
      • ⚙ïļFatality
      • ⚙ïļGamerules
      • ⚙ïļServer
    • ⚙ïļDatatypes
      • ðŸ–Ĩïļcontrol
      • ðŸ–Ĩïļcheckbox
      • ðŸ–Ĩïļcombobox
      • ðŸ–Ĩïļcolor_picker
      • ðŸ–Ĩïļslider
      • ðŸ–Ĩïļtextbox
      • ðŸ–Ĩïļlist
      • ⚙ïļentity
      • ⚙ïļplayer_info
      • ⚙ïļweapon_info
      • ⚙ïļuser_cmd
      • ⚙ïļtrace_t
      • ⚙ïļvec3
      • ⚙ïļtimer
      • ⚙ïļcvar
      • ⚙ïļshot_info
      • ⚙ïļgame_event
      • ⚙ïļmaterial
      • ⚙ïļmaterial_var
      • ⚙ïļzip
      • ⚙ïļanimator
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ÂĐ 2025 - FATALITY

On this page
  • Workshop info
  • Example
  1. Getting started

Metadata

Workshop info

Use --.name The name of your script here to set the script's name. Use --.description Your custom description to set the script's description. Use --.author Your name here to set the author title.

Example

--.name Console Input Reader
--.description Read console input through the console callback
--.author Jewls

function on_console_input(input)
    print(string.format("You have just entered: %s", input)
end
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Last updated 2 years ago

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